Low ball first

Keeps the Vegas card so nobody argues at the 19th.

Strokes, flips, doubles and the running money worked out on every hole. One phone keeps score, the group watches on theirs.

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Change a score. Watch the number flip.
You & Geoff
You
Geoff
Chuckie & Dean
Chuckie
Dean
You win the hole
55
you & Geoff
beats
56
Chuckie & Dean
+1 point

Lower number wins the difference. Give someone a 4 and their birdie flips the other team’s number.

Par 5. Give one of your players a 4 and their birdie flips the other team's number — 56 becomes 65. Give someone a 3 and the hole doubles as well. · Reset

Meet Lucky and Chance

Never be without a foursome again.

Vegas needs four players, and your group doesn't always have four. Nearly every good betting game in golf is a partner game — so when someone cancels you don't play a worse version of your game, you abandon it and play something duller. Lucky and Chance stand in, so the game doesn't depend on who shows up.

They've got nothing to win

Whatever they score folds into whoever they're partnered with. No stake, so no strokes — they play off the lowest handicap index in the group while everyone else gets shots. The toughest standard at the table.

They can't see how you're playing

The whole round is drawn and locked before anyone tees off, then revealed one hole at a time. It can't react to your score, and nobody can nudge it — including whoever's keeping the card.

They play like real people

Not an average on every hole, which is what makes most simulated opponents feel fake. A realistic round for that handicap, spread the way a real round falls: some birdies, mostly pars, the occasional blow-up.

They know what hole they're on

A par 5 is a scoring chance and they birdie them like a real player does. A par 3 isn't, and they don't. That's the difference between a simulated round and a shuffled one.

They're not the same player

Lucky is streaky — more birdies, more trouble. Chance grinds it out. Same scoring average, completely different rounds, and you'll know which one you've got.

They keep getting more real

Every round adds real hole-by-hole data to measure them against — birdie rate by hole type, blow-up rate, how much scoring varies. Where the model drifts from what real players at that handicap do, it gets corrected.

Three ways to pick partners

Same scoring. Different game.

Pick one on the first tee. The app handles the rest — including whose turn it is to partner with whom.

6-6-6

Partners change every six holes. You'll play with each of the other three once, and against each of them twice. Nobody's stuck with the same partner all day.

Left / Right

New teams every hole, off the tee. The two balls left of the fairway are a team. Redrawn on all 18 — you won't know who you're with until everyone's hit.

Fixed teams

Pick a partner and keep them all day. One match, 18 holes. Simplest, and the closest to a conventional team game.

Why not just keep score yourself

Because Vegas is the one game you can't do in your head.

A paper card

Handles gross scores fine. It can't apply strokes hole by hole, flip a number for a natural birdie, double for an eagle, or cap a blow-up at net double bogey — and those four rules decide most holes.

A general golf app

Scores your round. It doesn't score the bet — and where Vegas is supported at all, it's one entry in a catalogue of a dozen formats, with no partner rotation, nobody to stand in when you’re short, and no record of what you owe across a season.

A group text

Works right up until two people remember the eleventh hole differently. There's no card to point at. Every hole here shows its own arithmetic, in plain English, so the argument ends before it starts.

What it saves you

Four hours of small arguments you didn't need to have.

No arithmetic on 18

Every hole shows how it was scored — the strokes, the flip, the double, the difference — so nobody's doing sums in the parking lot.

Strokes done properly

Standard handicap allocation off the stroke index — nothing invented. Nine-hole rounds use the nine-hole rating and slope, not half the 18-hole figure.

Who pays whom, in one line

Not two balances to reconcile — a direction. "Chuckie pays you $128", with a way to settle it there and then.

One blow-up can’t decide the round

No score counts for more than net double bogey — so a wrecked hole stays a bad hole, and a 20-handicap can play the same game as a scratch without getting buried.

The season remembers

Who's up, who's down, who you actually win with, and every round you've played — without anyone keeping a spreadsheet.

Readable in the sun

Big type, high contrast, thumb-sized buttons. Designed to be used one-handed on the seventh tee at two in the afternoon, not on a desk.

Set it up on the first tee.

Course, players, stakes. About a minute, and you never keep a Vegas card by hand again.

Free, no subscription No app store — any browser No account needed to watch No money moves through it